Skip to main content

Enshrouded: All Skilltree Passives

enshrouded passives

Enshrouded has an expansive skill tree that promotes build diversity, as there are no staple classes in Enshrouded. The skill tree covers many niches in Enshrouded’s combat and provides plenty of unique passives that provide fun combat bonuses that will spice up your gameplay. With the level cap at 25 for Enshrouded, planning out your build helps solidify your game plan when exploring the Embervale and facing off the Fell and Fiends. This article will cover all the available passives and provide some suggested builds for you to try.

Core Skills

These are the starting skills that will lead you towards the more specialized skills at the end of the tree. Core Skills will unlock basic mechanics that are vital to the main gameplay loop of Enshrouded. These benefits are: Faster tree and stone harvesting time, reduced durability loss, parry and riposte attack, reduced revive time, backstabs, and sneak attacks. Unlocking these should be your priority before assembling your build.

Build Paths

Starting with the Stamina Tree, we have the first three paths that play around stamina management overall.

  • Survivor
    • This skill tree provides great mobility, stamina boosts, and overall general survivability. Such skills include the following:
      • Endurance (1 point) increases your endurance attribute by 1. Increases stamina by 10 per attribute point
      • Double Jump (4 points): allows jumping a second time while airborne
      • Runner (2 points): sprinting speed increased by 10%, and stamina consumption decreased by 10%
      • Jump Attack 2 (3 points): when equipped with a melee weapon attacking from a double jump, deals an additional 20% of weapon damage
      • Inner Fires (2 points): maximum shroud time increased by 2 minutes, allowing you to explore for longer
      • Wanderlust (3 points) stamina consumption for sprinting on dirt roads is reduced from 90% to 80%. Stamina consumption for sprinting on stone roads is reduced from 75% to 50%
      • Arachnoid 9 (3 points): Stamina consumption while climbing is reduced by 50%
      • Swiftshot Sustenance (2 points): 30% chance to spawn a stamina orb when defeating an enemy with a bow
      • Good Metabolism: Health, mana, and stamina orbs restore 30% instead of 10% of their respective resource. Mana and health potions restore 20% more
      • Rebound (4 points) increased base stamina regeneration by 50%
      • Sweet Tooth(3 points) The stamina regeneration of sweets is increased by 50%
      • Dexterity (1 point): Increase your dexterity attribute by 1. Increases ranged damage by 5% per attribute point
      • Dessert Stomach (4 points): you gain one additional food slot
  • Ranger
    • Rewards skillful bow gameplay with augments to ranged damage, headshots, and more accessibility with ranged gameplay. The following skills are part of this tree:
      • Dexterity (1 point): Increase your dexterity attribute by 1. Increases ranged damage by 5% per attribute point
      • Marksman ( 2 points): All damage dealt with ranged weapons is increased by 10%
      • Silent Stride (3 points) increases your movement speed while sneaking
      • Eagle eye (3 points) greatly increases the zoom while aiming with a bow. Hold down the (RMB) to aim while a bow is selected in the action bar.
      • Counter Battery (2 points): Deall 15% bonus damage to ranged enemies
      • Sharpshooter (2 points): All ranged damage is increased by an additional 20%
      • Skill shot (3 points): All damage dealt to an enemy’s head is increased by 20%
      • Eagle’s bane ( 3 points): Damage against flying enemies increased by 30%
      • Ranger (5 points) gives +2 endurance, + 2 dexterity, +5 stamina recharge, and +5% critical damage
      • Bee sting (3 points) lets you can draw and use your bow while gliding. You will fall slowly. Costs 10 stamina per second
      • Multi-Shot (3 points) adds a 20% chance to spawn a flurry of arrows that spread slightly
  • Beastmaster
    • Allows animal companions to be trained and provides different buffs to companions and bonus resistances.
      • Snake eater (2 skills): Increases your poison resistance, which reduces the damage received from poison by 20%
      • Inner fires (2) maximum Shroud time increased by 2 minutes, allowing you to explore for longer
      • Shrouded Time: should this time run out, the shroud will consume you
      • Mithridatist (3 points): Your poison resistance is increased by an additional 10%. You also gain a 25% chance to avoid being poisoned
      • Calm Spirit (3 points): wild animals with 50 meters will be pacified unless attacked. Does not affect animals corrupted by the shroud
      • Relentless Flame (4 points) maximum shroud time increased by 5 minutes, allowing you to explore for longer
      • Vukah Language (3 points): Vukah within 50 meters will no longer attack you unless provoked
      • Beast Master (4 points): When you are targeted by an attack, wild animals within 50 meters will attack the enemy
      • Vukah Culture (4 points): When you are targeted by an attack, Vukah within 50 meters will attack the enemy
      • Endurance of the flame (5 points): You will gain one endurance for every two levels of the Flame

Next is the Magic paths in the skill tree, which is focused on mana, utility spells, and spell damage in general.

  • Trickster
    • A defense-oriented skill tree involving crowd control and magic damage
      • Counterstrike (unlocked): After receiving damage, there is a 20% chance to inflict the same amount of damage on the attacker. This is a magical attack that can trigger other skills
      • Spirit (1 point): increases your spirit attribute by 1. Increases Mana by 20 per Attribute Point
      • Begone! (unlocked): A magic-powered punch that pushes and stuns hit foes. Replaces your unarmed attacks as long as you have the necessary mana available: 30 mana
      • Intelligence (1 point): Increases your Intelligence attribute by 1. Increases Magic damage by 5% per Attribute Point
      • Terror (unlocked): on a critical hit with a spell, the target will be stunned for 4 seconds
      • Arcane Concentration (5 points): you will gain one spirit for every two levels of the Flame
  • Wizard
    • The classic spell damage build that focuses on specializing in a certain element of your choice. These are:
      • Spirit (1 point): increases your spirit attribute by 1. Increases Mana by 20 per Attribute point
      • This Is The Way (unlocked): when attacking with a magical weapon, all damage is increased by 10%
      • Quick Charge (unlocked): Reduces the time Staves are required to charge up a spell by 50%
      • Arsonist (unlocked): All fire damage is increased by an additional 10%
      • Necromancer (unlocked): When killing an enemy with a magic weapon, you have a 10% chance to summon a friendly fire wisp
      • Iceman (2 points): All ice Damage is increased by an additional 10%
      • Thunder (2 points): All Shock damage is increased by an additional 10%
      • Pyromaniac (unlocked): All Fire damage is increased by an additional 20%
      • Arsonist (unlocked): All fire damage is increased by an additional 10%
      • Lightning (3 points): All Shock damage is increased by an additional 20%
      • Sub Zero ( 3 points): All ice Damage is increased by an additional 20%
      • Frost (3 points) When receiving melee damage, the attacker will be slowed down for 3 seconds
      • Intelligence (1 point): Increases your Intelligence attribute by 1
      • Increases Magic damage by 5% per Attribute Point
      • Radiant Aura (unlocked): All Fell foes within 10 meters take 1 fire damage per intelligence per second
      • Sun Aura (unlocked): All Fell foes within 10 meters take 1 additional fire damage per intelligence per second
      • Wizard (unlocked): When attacking with a magical weapon, you gain 10% critical chance
      • Chain Hit (3 points) On a critical hit with a magical weapon, the attack will automatically hit a second enemy with 15 meters for 5 shock damage per intelligence
      • Dark Arts (3 points): All Shroud damage is increased by an additional 10%
      • Mass Destruction (4 points): Acritical attack with a magic weapon will hit all enemies within 20 meters of the target for 2 shock damage per intelligence
      • Abyss (4 points): All shroud damage is increased by an additional 20%
  • Healer
    • The staple support tree for team play. Provides different avenues for healing, either passive healing or buffs to your active healing.
      • Healer (2 points): health gain from healing spells will be increased by 10%
      • Necromancer (unlocked): When killing an enemy with a magic weapon, you have a 10% chance to summon a friendly fire wisp
      • Healer 2 (2 points): health gain from healing spells will be increased by 20%
      • Water Aura (3 points): All players within 15 meters regenerate 1 health point per second for every point of your intelligence
      • Healer 3 (3 points): health gain from healing spells will be increased to a total of 300 health points. Costs 130 mana and takes 3 seconds to charge.
      • Healing Revive (2 points): Revived players will heal 25% of their health instead of 10%
      • Shroud Filter (3 points): dealing magic weapon damage has a 15% chance to trigger a small flame burst that restores 30 seconds of Shroud Time to you and your allies. Shroud Time: should this time run out, the Shroud will consume you.
      • Waters of Life (2 points): all players within 15 meters regenerate 1 additional health point per intelligence
      • Martyr (5 points): Upon your death, all allies with 50 meters will heal 30% of their max health.
      • Exalted (5 points): You will gain one intelligence for every two levels of the Flame.
  • Battlemage
    • This tree provides magic builds more mobility options when fighting solo, emphasizing a “death by a thousand cuts” style of magic combat. This tree, in particular, provides the Blink skill, which is a great escape and dodge tool for casters.
      • Absorb (3 points): When you suffer magical damage, you have a 10% chance to generate 1 mana for each health point lost.
      • Blink (4 points): Replaces the Dodge Roll Ability With a Short Range teleport
      • Blink Attack (2 points) Blinking into an enemy triggers an explosion that deals fire damage in a small range.
      • Damage and mana cost scale with the intelligence attribute
      • Emergency Blink (2 Points): You can blink while being stunned. This will break the stunned state
      • Intelligence (1 point): Increases your Intelligence attribute by 1
      • Increases Magic damage by 5% per Attribute Point
      • Unity (3 points): Damaging enemies with wands have a 24% chance to recover 2% mana
      • Wand Master (2 points): 30% Chance to spawn an additional wand projectile.
      • Sting (2 points): repeated wand damage is increased by 20%

Finally, we have the Physical skilltree which gives bonuses to your health, armor, physical damage, and all things related to melee combat in general. These trees are:

  • Tank
    • Health, armor, and survivability are the primary focus of this tree, giving more opportunities to take harder hits and stay in the fight longer.
      • Constitution(1 point): Increases your constitution attribute by 1. Increases Health by 50 per attribute point
      • Shiny Plates( 2 points): Physical Armor gains 10% more armor points
      • Heavy Plates( 2 points): The maximum amount of Physical damage your armor is able to mitigate is increased by 10%
      • Purification (3 points): After defeating a Shroud infested with a melee weapon, you replenish +5 seconds of Shroud Time. If the Shroud Time runs out, you will be consumed by the Shroud.
      • Evasion Attack (4 points): When equipped with a melee weapon, you can perform an evade attack, which dashes towards the enemy and deals more weapon damage with (LMB)
      • Battle Heal ( 3 points): when dealing critical damage with a melee weapon, you will heal 5% of your maximum health
      • Warden ( 3 points): When there are three or more enemies within 20 meters, you suffer 15% less magical damage
      • Tower (3 points): when there are three or more enemies within 20 meters, you suffer 10% less physical damage
      • Nemesis (5 points): Whenever an ally draws the attention of an enemy, you draw it in equal measures
      • Arch Nemesis ( 3 points): whenever an ally draws the attention of an enemy, you draw twice as much
      • Earth Aura (5 points): All Damage against players within 10 meters is reduced by 10%
      • Thick Skin ( 5 points): You will gain 1 constitution for each two levels of the flame
      • Evasion Attack (4 points): When equipped with a melee weapon, you can perform an evade attack, which dashes towards the enemy and deals more weapon damage with (LMB)
      • Battle Heal (3 points): When dealing critical damage with a melee weapon, you heal 5% of your maximum health
      • Absorb (3 points): When you suffer magical damage, there is a 10% chance to generate 1 mana for each health point lost
  • Warrior
    • A purely physical damage-focused skill tree with plenty of damage buffs and attack speed bonuses that will enhance your melee prowess.
      • The warrior path(unlocked): When attacking with a melee weapon, damage is increased by 10%
      • Feast (3 points required): Meat now increases health by an additional 15%
      • Purification (3 points): After defeating a Shroud infested with a melee weapon, you replenish +5 seconds of Shroud Time
      • Thrust (2 points): All melee piercing damage is increased by an additional 10%
      • Brute (2 points): All melee blunt damage is increased by an additional 10%
      • Slasher ( 2 points): All melee cutting damage is increased by an additional 10%
      • Thrust (2 points): All melee piercing damage is increased by an additional 10%
      • Hammer time (3 points): All melee blunt damage is increased by an additional 20%
      • Pierce ( 3 points): All melee piercing damage is increased by an additional 20%
      • Butcher (3 points): All melee cutting damage is increased by an additional 20%
      • Veteran (4 points): When attacking with a melee weapon, your critical hit chance is increased by 10%
      • Swift blades (5 points): Allows you to attack faster with one-handed swords and axes
  • Berserker
    • The Berserker passives augment the Overpower status effect, which stuns them and is inflicted by breaking enemy stamina. All-out aggression is encouraged with the following passives in this tree:
      • Heavy Handed (unlocked): An enemy’s stun bar is increased by an additional 20% when attacking into their block with a melee weapon
      • Relentless (5 points): Dealing critical damage with a two-handed weapon increases your critical chance by another 10% for the next hit
      • Breach (unlocked)- When you break a block with melee attacks, the target will suffer 100% more melee damage for 2 seconds
      • Shockwave (unlocked): Overpower an enemy to trigger a shockwave that increases nearby enemy's stun bar and pushes them back
      • Heavy Specialization (5 points): Allows you to attack faster with two-handed hammers.
      • Barbarian (5 points): You will gain one strength level for every two levels of the flame
      • Blood Rage ( 5 points): When an enemy is killed within 10 meters with a melee weapon, the damage done with melee weapons is increased by 20% for 10 seconds.
  • Athlete
    • Like the Warrior tree, this path enhances your melee combat potential with features that improve
      • Jump Attack (unlocked): When equipped with a melee weapon, you can perform a jump attack with 50% more weapon damage in a small blast radius. Costs stamina proportional to the weapon’s weight. Does not work with tools
      • Vigorous Detection (unlocked): you gain 30 stamina when you parry an enemy’s attack
      • Blood Warrior ( 6 points): Spawn a health orb after defeating an enemy with a Sneak Attack or Merciless Attack. Gathering the orb replenishes 10% of your health
      • Bash (unlocked): Your parry Bashes the enemy for 20 blunt damage
      • Relentless(5 points): Dealing critical damage with a two-handed weapon increases your critical chance by another 10% for the next hit

Enshrouded Items Offers

5.0
Enshrouded Items Rating Based on the total ratings of 118 orders in the past year.
210226189
500 Salt! material,  crafting resource. | cheap + fast! 
Delivery: 1 Hour
+
-
Volume discount : The seller offers a special discount when you buy more.
$5.000 / 1
$5.00
BUY NOW
210226178
500 Lapis Lazuli! material,  crafting resource. | cheap + fast! 
Delivery: 1 Hour
+
-
Volume discount : The seller offers a special discount when you buy more.
$5.000 / 1
$5.00
BUY NOW
210224647
500 Wax! material,  crafting resource. | cheap + fast! 
Delivery: 1 Hour
+
-
Volume discount : The seller offers a special discount when you buy more.
$5.000 / 1
$5.00
BUY NOW
210267069
Enshrouded - ULTIMATE Bundle! | INSANE Value! cheap + reliable | fast delivery |  TONS OF ITEMS!
Delivery: 12 Hours
+
-
Volume discount : The seller offers a special discount when you buy more.
$26.990 / 1
$26.99
BUY NOW
209178579
RESOURCES FOR FMALE LVL 6 IMPROVE
Delivery: 12 Hours
+
-
Volume discount : The seller offers a special discount when you buy more.
$13.000 / 1
$13.00
BUY NOW

Enshrouded Tips & Tricks

PlayerAuctions' Enshrouded Marketplace

PlayerAuctions is an independent player-to-player marketplace for buying and selling virtual video game property. PlayerAuctions is NOT endorsed by, directly affiliated with, maintained, authorized, or sponsored by Enshrouded or its trademark owner.