Remnant 2 is now considered one of the best games in 2023. With so much exciting content to try out, players are looking to optimize their runs to enjoy most of the game. Solo gaming has become more prominent, especially for those who don't have friends to run Remnant 2 with. Fortunately, players have several Archetype options that excel greatly in being alone in a horde of enemies.
Remnant 2 Archetypes Overview
In Remnant 2, archetypes are fundamental to shaping your character's identity, dictating abilities, equipment, and preferred style of play. Each of the 11 distinct archetypes has unique advantages and limitations, enabling diverse gameplay experiences. Some excel in solo gameplay, while others thrive in cooperative mode.
Initially, you can only select from four archetypes: Medic, Hunter, Challenger, or Handler. After the tutorial, unlocking additional archetypes becomes possible through purchases from different vendors, broadening your choices. Others require you to turn in certain items with specific NPCs. Beyond the starting options, two concealed archetypes exist Summoner and Invader. These specialized paths open through the completion of particular challenges, providing a layer of progression and specialization.
Upon unlocking an archetype, the opportunity arises to combine it with your existing one, creating a dual archetype. This merge bestows access to the abilities and equipment of both archetypes, enabling strategic flexibility and tailored approaches to confront the challenges that await.
Best Solo Archetypes
While there are 11 Archetypes available in Remnant 2, there are specific ones that thrive in solo gameplay. If you are more interested in playing alone instead of being in groups, knowing which classes will better suit your playstyle will help you be more effective. Here are the best archetypes for the solo gaming experience:
Medic
The Medic is a support specialist focused on healing and buffing allies. Their abilities include "Second Wind" (reviving downed allies), "Life Leech" (self-healing through enemy damage), and "Rejuvenation" (granting temporary health boosts). Ideal for solo players seeking survival, the Medic's healing prowess keeps them in action during low-health situations, while buffs provide a combat advantage.
The Medic is an excellent choice for solo players who want to stay alive. Their healing abilities can keep them in the fight even when they're low on health, and their buffs can give them a significant edge in combat. This job is considered the best in solo gaming due to the amount of sustain they can pump out, which can keep them healthy through any fight.
- Prime Perk: Second Wind (Revive with half health)
- Damage Perk: Healing Leech (Heal through damage)
- Team Perk: Rejuvenation (Temporarily boost health)
- Utility Perk: Medical Supplies (Enhanced carried healing items)
- Relic Perk: Life Link (Heal allies when Medic is healed)
How to Unlock: The Medic is an initial class choice, accessible from the character selection screen.
Alchemist
The Alchemist is a versatile hybrid, excelling in damage, healing, and enemy debuffing. Abilities like "Toxic Cloud" (damage-inflicting gas cloud), "Healing Potion" (self and ally healing), and "Weakening Aura" (enemy weakening in range) make the Alchemist a well-rounded solo option. Their debuffs and healing enhance solo efficiency in tackling mobs and elites.
The Alchemist's abilities make them a great all-around choice for solo players. Their debuffs and damage make it easier for this Archetype to quickly clear out mobs and elites. In addition, their health provides sustainability that some classes do not have, which allows them to stay in fights much longer.
- Prime Perk: Toxic Cloud (Toxic gas cloud)
- Damage Perk: Acidic Mixture (Damage-increasing debuff)
- Team Perk: Healing Potion (Heal Alchemist and allies)
- Utility Perk: Alchemist's Supplies (Increased healing item capacity)
- Relic Perk: Weakening Aura (Weaken enemies nearby)
How to Unlock:
- Locate the Mysterious Stone in Ward 13 Wardrobe post-Root Mother battle.
- Reach the Wardrobe Room via the Ward 13 Wardrobe Waypoint.
- After obtaining the Mysterious Stone, consult Wallace in Ward 13 to acquire the Philosopher's Stone Class Engram, unlocking the Alchemist class.
Handler
The Handler, a summoner class, brings forth a loyal "Dog" companion to bolster their ranks. This potent ally excels at diverting enemy attention, drawing fire, and even resurrecting the Handler when incapacitated. The only drawback is that you can only have one companion, which matters little due to how much utility one canine friend can already bring.
Solo players will find the Handler's prowess invaluable, mainly due to the unique attributes of their canine companion. The Dog's ability to absorb aggression and revive the Handler grants an additional lifeline in challenging situations. However, this class requires careful gameplay, as you can still get overwhelmed by too many enemies.
- Prime Perk: Dog (Summons a loyal and robust companion)
- Damage Perk: Dog's Bite (Enhances Dog's attack damage)
- Team Perk: Dog's Loyalty (Dog revives Handler with total health)
- Utility Perk: Dog's Supplies (Boosts carried healing items)
- Relic Perk: Dog's Stamina (Heightens Dog's stamina regeneration)
How to Unlock: Acquiring the Old Whistle is necessary to access the Handler class. This item can be found in the Ward 13 Scrapyard, brought by Mudtooth, a merchant within Ward 13. Upon obtaining the Old Whistle, present it to Wallace in Ward 13, who will grant the Silent Whistle Class Engram, allowing the unlocking of the Handler class.
Summoner
The Summoner class specializes in summoning formidable creatures to aid them in battle. These entities, such as the "Acid Spitter," "Fire Elemental," and "Stone Golem," can significantly tip the scales in favor of the player, even against formidable adversaries. These minions can provide offensive and defensive advantages for this class.
Solo players can significantly benefit from the Summoner archetype because they can overcome raw power limitations by utilizing multiple summoned creatures. The Summoner's strategic approach involves overwhelming enemies with numerical superiority, capitalizing on distraction to strike efficiently. However, Summoners should still be able to do decent damage on their own, as some elites can quickly clear out minions, so players will have to rely on their power on certain occasions.
- Prime Perk: Summon Totem (Summons a persistent creature-spawning totem)
- Damage Perk: Summoned Creatures Deal More Damage
- Team Perk: Summoned Creatures Heal Allies
- Utility Perk: Summoning Supplies (Increases summoning item capacity)
- Relic Perk: Summoning Efficiency (Reduces creature-summoning energy cost)
How to Unlock: Unlocking the Summoner class necessitates locating the Faded Grimoire in the Yaesha region near the Root Nexus. This nexus resides in Yaesha's southern area. Once the Faded Grimoire is secured, please bring it to Wallace in Ward 13 to receive the Summoner's Tome Class Engram, thus gaining access to the Summoner class.
Gunslinger
The Gunslinger excels at ranged combat, delivering consequential damage from a distance. Their toolkit includes skills like "Quickdraw" (providing a short-term damage boost), "Marked for Death" (weakening enemies), and "Bouncing Bullets" (making bullets ricochet). While Gunslingers prioritize offense and lack sustain, their remarkable damage output enables them to efficiently clear mobs and defeat elites before they pose a threat.
Gunslingers are some of the best solo classes that focus solely on offense. They do not have any sustain and have less utility. However, their sheer damage output helps them clear out mobs and beat elites before they can get near. Players must be mechanically skilled in this class because they require constant movement to avoid getting locked down.
- Prime Perk: Quickdraw (Grants a damage boost)
- Damage Perk: Headshot Damage (Increases headshot damage)
- Team Perk: Marked for Death (Debuffs enemies)
- Utility Perk: Gunslinging Supplies (Enhances carried ammo capacity)
- Relic Perk: Critical Strike (Elevates critical damage likelihood)
How to Unlock: Unlocking the Gunslinger archetype involves finding the Dreamcatcher in the Reisum region's Asylum of Losomn. Once secured, present the Dreamcatcher to Wallace in Ward 13 to receive the Gunslinger's Tome Class Engram, unlocking the Gunslinger class.
Invader
Specializing in critical damage and stealth, the Invader's toolkit comprises "Shadowstep" (teleportation), "Smokescreen" (obscuring movement), and "Critical Strike" (increasing critical damage chance). The Invader class adopts an unconventional approach among solo archetypes, prioritizing stealth to navigate zones undetected and capitalize on enemies' vulnerabilities. This opportunistic playstyle makes Invaders formidable foes in unexpected encounters.
Despite having a stealthy playstyle, they are still considered one of the best solo classes because you can bypass any unnecessary fights. They can choose which battles to partake in to make their runs more efficient. In addition, well-timed strikes make Invaders good at taking down strong elites due to their single-target bursts.
- Prime Perk: Shadowstep (Teleports behind enemies)
- Damage Perk: Critical Strike (Enhances critical damage potential)
- Team Perk: Smokescreen (Creates obscuring smoke)
- Utility Perk: Stealth Supplies (Boosts carried stealth items)
- Relic Perk: Backstabber (Augments damage from critical hits behind enemies)
How to Unlock: To access the Invader class, secure the Nightweaver Stone Doll within the Root Earth region after defeating the final boss. Deliver the Nightwear Stone Doll to Wallace in Ward 13 to acquire the Invader's Tome Class Engram, enabling the use of the Invader class.
Which of These Archetypes Should You Take?
The choice of which of these solo Archetypes to take relies on your preferred playstyle. There are several options, each utilizing different tactics and techniques. It would help if you mainly considered whether you want more sustain, raw power, or a more efficient style.
Gamers should note that even Archetypes outside this list can still be used for solo gameplay. However, they will require more skill and investment to make them as efficient and effective as the ones mentioned above. If you have the patience to grind the best weapons, you should have no problems using whatever type of Archetype for this gameplay.